Wondering what you nerds think of this article comparing World of Warcraft raids to real-life Project Management. Is there more here than just the obvious?
If you face a major project or several major projects, chances are you can’t crush them before they overwhelm you. Instead, you gather your team at work, grab a seat at the conference room table with your laptop, and you burn down each project one at a time. Trying to tackle all of them would be as much of a wipe as a Warcraft raid trying to tackle all the bad guys at once.
6 comments:
I don't think so. The dude who wrote it probably feels like he had some great insight though, and maybe he'll be able to apply A<—>B and get a raise or win a raid better. *shrug*
But thanks for this, Pony. I now know what to read the next time I get my WoW "urges", as it seriously depresses me the hell out.
Yeah, gotta say I'm in complete agreemence with Fuge. This article is nothing new or insightful, but I'm pretty sure the writer thinks it is. Probably because he is currently playing WoW and trying to justify it as useful.
The only way WoW is useful, (and believe me, I've spent years trying to come up with reasons for why it would be) is that it can keep you off of more expensive vices.
I cut my drinking, eating, videogame, comic book, toy , video, and music purchases down to almost nothing when I played WoW. Fifteen bucks a month was lovely compared to living game to game. Oddly, my purchases haven't gone up since I left. Well, not significantly. Maybe they spiked right when I left, but now they are pretty consistent. I guess I learned something? Maybe?
The one bit I liked was the part about giving people tasks that match their skill level, more or less. Like, duh, though (although easier said than done).
I do think it's funny how that game turned you both into shells of men, though.
I am admittedly quite hollow on the inside now. Luckily my little dudes are filling me back up.
Mostly with germs.
The orc illustrated above is left handed.
I love you, Litcube.
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