
Kind of skimming the top of the Curated Internet today, but I saw this article on how the AI in the game AI War: Fleet Command. works. The title of the game is apparently to make up for the game's weird graphics, but the article from one of the game's designers may be very interesting to those of you currently developing games; looking at fleet command from a bottom-up approach rather than an entirely top-down command path.
Article here.

